The crops being so beautiful but having a touch of decay and creepiness, the sound effects happening throughout, the random events that don't actually impact game-play., everything is creepy and mysterious and unknown. as for the actual style of the game, it is really cute and playful and un-assuming at first.Įverything ties together so well. This game is awesome! The mix between 3d and 2d is weird, and takes some getting used to but i ended up really liking it. I play on controller and having to press Y, A, and B at the same time to plant and water crops fast is jarring on the hand.Ĥ: Ignoring everything I just said and making the game you enjoy making, because you are obviously good at making it. Not only is this a great accessibility feature, but it would also help new speedrunners learn the game.ģ: Button remapping. in this case if the first two drops were coins, 10 sticks and 5 brush would have to drop before seeing any more coins. My suggestion is use Subnautica's system where the random pickups come from a pool that has to cycle though all the items before getting refreshed. If it keeps like this, the top of the leaderboards and most interesting strategies will be kept behind hundreds of RNG rolls. What I mean by this is that drops right now seem to be random on what and how many. In the interest of having the keep growing and shaping, I have a few suggestions.ġ: Un-randomize Crow drops in a Randomized way. If you have not noticed, there is a large and growing speedrun community around your game.
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